

Played probably a good 30-40 hours and kind of liked it, but it grew boring to me.įor me the cons were the first person melee, oblivion gates, too obvious level and equipment scaling, the main story didnt strike me as great and the fact a lot of the NPC's looked basically the same and had the same voice actors (if I remember correctly). Not that that's an insult, since I love those two games with an unhealthy passion. DA is better, for my tastes, than either, though I do think it falls short of ME and BG1/2.

Heard it was a good story.Ĭouldn't even make myself finish Oblivion.

What?!! You actually preferred the boring fighting in Witcher? Seriously? I never gone through the game because of that. Overall I found the Witcher a better game as it offered a more immersive experience: the very poor tactics and fighting in DA along with overly long dialogs that often went nowhere consistently broke immersion for me. You don't get "magic" to the same extent - which personally I don't care too much for anyway - and you don't get a "World", just a town - but given you don't really explore the world outside of fixed map locations in DA that's a meaningless difference. If you compare DA to Witcher, in Witcher you get a very strong story (with twists), very strong characterisation of NPCs, you don't get companions following you about but you do get Lovers, hence also "Sex", and a novel fighting dynamic (specifically when playing "hard" and thus having to manage "potion" intake). They are both RPG style game but the intrinsic mechanic of role playing is significantly different, essentially given one makes you create a role while the other makes you follow a role.

I get the sense that people who like DA more so than Oblivion are interested in a particular type of game, which DA is, and therefore are unable to appreciate the value of Oblivion. It's probably worth comparing DA to Witcher more.
