
It only does one thing: removes the green tint to the environment.

Mod also adds some weapon modifications, bit int's still experiment, for now. NV Weapon Animation Replacers in FO3 (works w/RHironsights) - posted in Fallout 3 Mod Talk: Ive seen this question in various places, and it only makes sense since F:NV is essentially an expansion of FO3, there really no engine changes in between games, so theoretically NV mods should work with FO3 and vice versa.

Including - Ballistic, Energy, Explosives and Melee Weapons and Ammo.
